The horizontal points snapping is a point-focused mode which you can use to set Horizontal Points relation between the control point you are about to place and a reference object (a control point).
After you click the reference object, the control point of the current object or part is snapped to the reference object (point), depending on the position of the pointer, so that their y-axis coordinates are always the same, as the two points lie on an imaginary line that is parallel to the x-axis.
Possible object/part modes where horizontal points snapping can be used: |
Geometric object modes except for fillets, chamfers and quick offsets. All modes for manual placement of Layout and Print parts (Place Part and Place Part by Rectangle). |
Possible reference objects: |
Control points — either a discrete point or control points of existing objects or parts, including the origin of the coordinate system. |
To use horizontal points snapping
note: Depending on whether you want to snap and set the Horizontal Points relation for the first point of the current object or for a subsequent one, begin drawing the object or placing the part, or go to Step 2
When the reference object point is highlighted, the currently being drawn control point is snapped so that it always lies on an imaginary line parallel to the x-axis together with the reference object point, according to the position of the mouse pointer. Moving the pointer at this stage will drag the control point snapped to this horizontal imaginary line.
tip: The horizontal points relation is useful in the initial definition of the object/part position, but cannot be used as a permanent constraining element, because it is not kept when you start dragging any of the objects. If you want the horizontal points to be always treated as lying on an imaginary line parallel to the x-axis, dimension the two objects — for example, at the same distances from the x-axis.