|
Languages |
Loads a binary file containing a description of the texture
in the RGBA color scheme. Use the dropdown list to load a pre-set
file, or click the browse button to load your own file. |
|
Plain |
Use a solid color for background. |
|
OMR map |
Adds an image that is then tiled across the surface in a pattern.
To load an image, click the browse button, and then navigate to
where the image is located, and selected it. |
|
Width/Height |
Sets how wide and high the ORM map will be. |
|
Angle |
Sets an angle at which the loaded map will be positioned relative
to the surface's x-axis. |
|
Keep proportions |
While you are editing Width or Height, the other
dimension changes too, thus preserving the map's original proportions. |
|
Icon |
Control Name |
What It Does |
 |
Fit |
Fits the appearance model into the preview area. |
 |
Zoom |
Starts zooming inside the preview area. |
 |
Pan |
Starts moving the appearance model across the preview area. |
 |
Turn |
Starts rotating the appearance model within the preview area. |
 |
Single Axis Rotation |
Starts rotating the appearance model along the axis defined
by how you move the mouse. |
 |
View Options |
Opens a dialog box in which you can set the lighting
of the preview area. |